Press
Reviews
- Daydream District — “Untethered on Google Daydream VR Hands-On Review” — Sebastian
- Polygon — “This is the Toughest Game You've Ever Played” — Colin Campbell
- Kotaku — “That Dragon, Cancer Knocked Me on My Ass.” — Patrick Klepek
- IGN — “Difficult Subject Matter Makes for an Unforgettable Experience.” — Lucy O'Brien
- NPR — All Things Considered — “In That Dragon, Cancer, Unshakable Empathy Gives Game Life” — Chris Suellentrop & J.J. Sutherland
- Entertainment Weekly — “Grieving Through Gaming: The Power of That Dragon, Cancer” — Jonathon Dornbush
- LA Times — “In Facing Death, That Dragon, Cancer Embraces the Complexities of Life” — Todd Martens
- The Guardian — “That Dragon, Cancer Review: You've Never Played Anything Like it” — Rich Stanton
- Telegraph UK — “That Dragon, Cancer review: A remarkable piece of work that challenges everything I thought I knew about grief, hope and faith.” — Tom Hoggins
- Modern Loss — “That Dragon, Cancer Review” — Eric Meyer
- Christ and Pop Culture — “Suffering Beautifully with That Dragon, Cancer” — Nathanial Valle
Awards
- 2017 Peabody-Facebook Futures of Media Award — Outstanding Digital Story Telling — That Dragon, Cancer
- 2017 British Academy Games Award — Game Innovation — That Dragon, Cancer
- 2017 SXSW — Matthew Crump Cultural Innovation Award — That Dragon, Cancer
- 2016 The Game Awards — Games for Impact — That Dragon, Cancer
- 2016 Games for Change — Most Innovative Game of The Year — That Dragon, Cancer
- 2016 IGDA — Positive Impact Award — That Dragon, Cancer